Board Game for Incorporating Beverages and Method for Playing

ABSTRACT

The present invention relates to a board game providing opportunities for drinking both alcoholic and non-alcoholic beverages during playing of a game while performing daring tasks and sharing fun stories with other players. The game provides customized game pieces in the form of miniature replica drinking vessels, a board game having a path formed of a plurality of spaces/blocks. Each block is associated with a task and a subset of blocks are labeled as “Risky Venture” spaces. The game provides a deck of “Risky Venture” cards, wherein each card includes a daring task thereon which can be performed by a player instead of drinking a beverage when the game piece of the player lands on the “Risky Venture” space. A player wins the game by being the first to reach the finishing line by traversing all the blocks and performing all the tasks and instructions along the way.

CROSS-REFERENCE TO RELATED APPLICATION

The present application claims priority to, and the benefit of, U.S. Provisional Application No. 63/293,161, which was filed on December 23^(rd), 2021 and is incorporated herein by reference in its entirety.

FIELD OF THE INVENTION

The present invention relates generally to the field of board games. More specifically, the present invention relates to a drinking board game that incorporates drinking beverages (such as alcoholic or non-alcoholic beverages), especially providing fun and entertainment for individuals while consuming alcoholic beverages with others on an occasion such as birthday parties, tailgates, campsites, social get-togethers, and much more. The game is played like a conventional board game by rolling a pair of dice and using “Risky Venture” cards that allow players to substitute drinking with a daring task (i.e., “Risky Venture”). Accordingly, the present disclosure makes specific reference thereto. Nonetheless, it is to be appreciated that aspects of the present invention are also equally applicable to other like applications, devices, and methods of manufacture.

BACKGROUND

By way of background, drinking games are enjoyed by individuals who love drinking and socializing. Drinking games strengthen bonds between individuals while socializing and enjoying drinking. Individuals often play conventional drinking games like beer pong or flip cup that require a high level of hand-eye coordination. Individuals who like to drink a lot and like to drink while sitting may not enjoy such games. Further, individuals have now become bored by constantly playing the same games and desire a new drinking game that is not only entertaining but easy to play.

Many drinking games may not be able to include more than just a couple of individuals at once that potentially makes others feel left out. This may result in formation of a plurality of small groups of individuals at a party. Individuals may end up not meeting new people and friends and therefore, people desire a drinking game that can be played by a plurality of players without making any one feel left out.

Board games are games that are played by moving pieces on a board. Many types of board games are known, including abstract strategy games such as Chess, race games such as Backgammon, roll-and-move games such as Monopoly, and word games such as Scrabble. For individuals who enjoy drinking especially alcoholic beverages, a board game that can incorporate drinking and allows individuals to perform different tasks based on the game rules is not readily available. The few board games providing drinking games have complex rules and cannot be played by everyone. Therefore, individuals desire a simple drinking board game that improves fun and entertainment while consuming alcoholic beverages.

A common problem with existing drinking games is the absence of instructions or options for users to perform additional fun elements like telling stories, cracking j okes, performing dares, telling truths and more. Individuals prefer a drinking game that can provide the option of fun elements in addition to drinking alcoholic beverages.

Therefore, there exists a long-felt need in the art for a drinking board game that is based around consuming alcohol and sharing fun stories with friends, family, and other party attendees. There is also a long-felt need in the art for a drinking game that can be played by several players simultaneously. Additionally, there is a long-felt need in the art for a drinking board game that has simple rules. Moreover, there is a long-felt need in the art for a drinking board game that is both entertaining and easy to play. Further, there is a long-felt need in the art for a drinking board game that allows players to perform different tasks while consuming drinks. Furthermore, there is a long-felt need in the art for a drinking board game that can be used at birthday parties, tailgates, campsites, social get-togethers, and much more. Finally, there is a long-felt need in the art for a board game that generates competitive feelings while providing fun and improves entertainment while consuming alcoholic and non-alcoholic beverages.

The subj ect matter disclosed and claimed herein, in one embodiment thereof, comprises a drinking board game to be played between at least a first player and a second player. The drinking board game is based around consuming alcohol, sharing fun stories, and/or conducting entertaining tasks with friends and family. The game improves fun and entertainment while consuming alcoholic beverages with others at birthday parties, tailgates, campsites, social get-togethers, and much more. The drinking board game includes a board game; a set of cards; a pair of dice; wherein the set of cards comprise about one hundred separate cards wherein each card has a task written thereon; the board game has a plurality of blocks forming a continuous path from a starting block to a finishing line or block wherein players move their game pieces from the starting block to the finishing line; and, wherein a single card, from the set of cards, is to be used by a player when a game piece of the player lands on a “Risky Venture” block of the plurality of blocks.

In this manner, the drinking board game system of the present invention accomplishes all of the forgoing objectives and provides players with a unique board game based around consuming alcohol and sharing fun stories with friends and family. The game features several custom game pieces that can be chosen and moved around the board game allowing players to perform different tasks while drinking beverages (alcoholic or non-alcoholic). The board game improves fun and entertainment while consuming alcoholic beverages with others.

SUMMARY OF THE INVENTION

The following presents a simplified summary in order to provide a basic understanding of some aspects of the disclosed innovation. This summary is not an extensive overview, and it is not intended to identify key/critical elements or to delineate the scope thereof. Its sole purpose is to present some general concepts in a simplified form as a prelude to the more detailed description that is presented later.

The subject matter disclosed and claimed herein, in one embodiment thereof, comprises a drinking board game apparatus. The drinking board game apparatus is designed to integrate alcoholic beverages into the board game while allowing players to perform different tasks. The apparatus further comprising a foldable board game, a pair of numbered dice, a plurality of customized game pieces and a deck of “Risky Venture” cards. A top surface of the foldable board includes a continuous path formed from a plurality of blocks wherein the continuous path includes a starting block and a finishing line, or finishing block, and each block includes a phrase providing an instruction for a player whose game piece lands on the block.

In yet another embodiment, a drinking board game to be played between at least a first player and a second player is disclosed. The drinking board game includes a board game; a set of cards; a pair of dice; a card set comprising about one hundred separate cards wherein each card has a task written thereon; the board game has a plurality of blocks forming a continuous path from a starting block to a finishing line wherein players move their game pieces from the starting block to the finishing line; and wherein an individual card, from the set of cards, is to be used by a player when a game piece of the player lands on a “Risky Venture” block of the plurality of blocks.

In yet another embodiment, a method of playing a board game for drinking alcoholic and non-alcoholic beverages is disclosed. The method includes (a) moving a customized game piece by a player along a path disposed on the board game wherein the path consists of a plurality of blocks and each block is associated with an instruction; (b) performing a task based on the instruction to a player whose game piece lands on a block; (c) obtaining a “Risky Venture” card from a deck of “Risky Venture” cards when the game piece of the player lands on a “Risky Venture” block positioned in the path wherein the “Risky Venture” cards are designed to substitute drinking with a daring or “Risky Venture” task written on the “Risky Venture” card; (d) performing steps (a) through (c) until at least one of the players playing the game reaches the finishing line to win the game.

In yet another embodiment, a method for playing a multi-player drinking board game including a plurality of players is disclosed. The method comprising each of the players selecting a custom game piece; each of the players placing their game piece at a starting position; each of the players rolling a pair of dice; each of the players moving their game piece along a path that extends from the starting position to a finishing line wherein the path includes a plurality of blocks; each of the players performing a task associated with the block on which their game piece lands; each of the players either drink an alcoholic beverage or obtain a special card that has a daring task or “Risky Venture” task written thereon when their game piece lands on a “Risky Venture” block of the path; the player reaching the finishing line wins the game and also optionally wins an opportunity to give a dare task to each of the other players.

In yet another embodiment, the path has “safe space” blocks where a player does not need to perform any task or drink a beverage.

In yet another embodiment, the card deck has from about 50 to about 100 unique cards.

In yet another embodiment, the method further includes moving the game piece forward by skipping a number of blocks equaling a sum of numbers rolled on a pair of dice.

In yet another embodiment, the blocks have associated instructions including move up two spaces, move down two spaces, move to next “Risky Venture”, another player, shot-tales, most sober player, take a shot, drink neat, do a bottoms-up, move to next safe space, and dance to a song.

Numerous benefits and advantages of this invention will become apparent to those skilled in the art to which it pertains upon reading and understanding of the following detailed specification.

To the accomplishment of the foregoing and related ends, certain illustrative aspects of the disclosed innovation are described herein in connection with the following description and the annexed drawings. These aspects are indicative, however, of but a few of the various ways in which the principles disclosed herein can be employed and are intended to include all such aspects and their equivalents. Other advantages and novel features will become apparent from the following detailed description when considered in conjunction with the drawings.

BRIEF DESCRIPTION OF THE DRAWINGS

The description refers to provided drawings in which similar reference characters refer to similar parts throughout the different views, and in which:

FIG. 1 illustrates a perspective view of one potential embodiment of a drinking board game apparatus of the present invention in accordance with the disclosed architecture;

FIG. 2 illustrates a top view of the board game of the drinking game apparatus of the present invention in accordance with the disclosed architecture;

FIG. 3 illustrates a perspective view showing exemplary “Risky Venture” cards that come as a component of the game apparatus of the present invention in accordance with the disclosed architecture; and

FIG. 4 illustrates a perspective view showing a plurality of players playing the drinking board game of the present invention in accordance with the disclosed architecture.

DETAILED DESCRIPTION OF THE PRESENT INVENTION

The innovation is now described with reference to the drawings, wherein like reference numerals are used to refer to like elements throughout. In the following description, for purposes of explanation, numerous specific details are set forth in order to provide a thorough understanding thereof. It may be evident, however, that the innovation can be practiced without these specific details. In other instances, well-known structures and devices are shown in block diagram form in order to facilitate a description thereof. Various embodiments are discussed hereinafter. It should be noted that the figures are described only to facilitate the description of the embodiments. They are not intended as an exhaustive description of the invention and do not limit the scope of the invention. Additionally, an illustrated embodiment need not have all the aspects or advantages shown. Thus, in other embodiments, any of the features described herein from different embodiments may be combined.

As noted above, there exists a long-felt need in the art for a drinking board game that is based around consuming alcohol and sharing fun stories with friends, family, and other party attendees. There is also a long-felt need in the art for a drinking game that can be played by several players simultaneously. Additionally, there is a long-felt need in the art for a drinking board game that has simple rules. Moreover, there is a long-felt need in the art for a drinking board game that is both entertaining and easy to play. Further, there is a long-felt need in the art for a drinking board game that allows players to perform different tasks while consuming drinks. Furthermore, there is a long-felt need in the art for a drinking board game that can be used at birthday parties, tailgates, campsites, social get-togethers, and much more. Finally, there is a long-felt need in the art for a board game that generates competitive feelings while providing fun and improves entertainment while consuming alcoholic and non-alcoholic beverages.

The present invention, in one exemplary embodiment, is a novel method for playing a multi-player drinking board game. The method comprising each of the players selecting a custom game piece; each of the players placing their game piece at a starting position; each of the players rolling a pair of dice; each of the players moving their game piece along a path that extends from the starting position to a finishing line wherein the path includes a plurality of blocks; each of the players performing a task associated with the block on which their game piece lands; each of the players either drink an alcoholic beverage or obtain a special card that has a daring task or “Risky Venture” written thereon when their game piece lands on a “Risky Venture” block of the path; and, the player reaching the finishing line wins the game and also optionally wins an opportunity to give a dare task to each of the other players.

Referring initially to the drawings, FIG. 1 illustrates a perspective view of one potential embodiment of a drinking board game apparatus of the present invention in accordance with the disclosed architecture. The alcohol drinking board game apparatus 100 is designed as a board game played, preferably by adults (aged at least 21-years old) for consuming alcoholic beverages. The apparatus 100 can also be used by younger individuals for playing the board game while consuming non-alcoholic beverages. The apparatus 100 includes at least one board game frame 102, a pair of dice 104, a deck of one hundred “Risky Venture” cards 106, and a plurality of custom game pieces 108. Alcoholic beverages (or non-alcoholic beverages) and drinking cups are not included in the game apparatus 100 and can be brought to the game by the players. The board game frame 102 is rectangular in shape and foldable and includes a top surface 110 that functions as a playing surface for the drinking game. The top surface 110 has a thick black border 112. More specifically, the top surface 110 has a plurality of spaces or blocks 114 positioned adjacent to each other to form a continuous path for moving the custom game pieces 108. The plurality of spaces 114 initiates from a starting space 114 a and continues in the form of a maze to the finishing line 116 positioned at a center of the board 102. A player reaching the finishing line 116 first is eligible to win the game. Each individual space can be associated with a drinking task wherein the drinking task is visually exposed on the space. When a player’s game piece lands on a space, the player must follow the game rules with respect to that space, as discussed later in the disclosure. More specifically, FIG. 1 illustrates the board game 102 being set up for play amongst more than six players.

The custom game pieces 108 are the playing pieces that can be selected by each player at the start of the game. The custom game pieces 108 are exemplary and can be in the form of a miniature form or replica of a liquor glass, a wine glass, a martini glass, a champagne glass, a beer glass, and many more. The playing pieces 108 are small tokens (i.e., small replicas) that are moved along the spaces 114 positioned on the board game 102. In one embodiment, the playing pieces 108 are plastic three-dimensional members. However, in alternate examples, the playing pieces 108 may be made from another material such as wood.

The pair of dice 104 includes two conventional number dice that are rolled by a player for moving a customized playing piece 108 along the spaces 114. Both of the die are similar and have numbers from “1” to “6” where each face displays a single number from “1” to “6”.

The “Risky Venture” cards 106 are especially provided to increase fun and entertainment in the game. The “Risky Venture” cards 106 are used by players when their game piece lands on a “Risky Venture” space of the board game 102. The “Risky Venture” cards 106 have various tasks written on them and a task written on a “Risky Venture” card is to be performed by a player when the game piece lands on the “Risky Venture” space. The board game 102 can be folded and can be easily stored in a storage box 118.

FIG. 2 illustrates a top view of the board game 102 of the drinking game apparatus 100 of the present invention in accordance with the disclosed architecture. The top surface 110 of the board game 102 has a plurality of blocks 114 on which players move their game pieces. During play, each player rolls the pair of dice and then moves forward the game piece along the blocks 114 with the number of steps equal to the sum of the rolled numbers on the respective dice. For example, upon rolling, if a player gets 2 on the first die and 4 on the second die of the pair of dice, then, the player moves forward the custom game piece by 6 (2+4) blocks.

In some examples, the blocks 114 may include any of the following instructions or phrases, parts of the following phrases, or variations of the following instructions or phrases. Also, it should be appreciated that any additional instruction or phrase or part of a phrase can be added to any of the blocks to increase fun and entertainment of the game. In some examples, the phrases may be printed on the blocks. Alternatively, the instructions or phrases may be embossed or engraved in multiple colors.

1. Safe space (202) - When a game piece of a player lands on “safe space”, then, a player is safe and does not have to do anything, such as, drinking a beverage or anything else.

2. “Risky Venture” (204)- When a playing piece of a player lands on “Risky Venture” block, then, a player needs to drink an alcoholic beverage from their cup or can opt for a “Risky Venture” card. When the player opts for the “Risky Venture” card, then, the player substitutes drinking with a daring task written on the selected “Risky Venture” card. Daring tasks may include “kiss the hottest player”, “give each player $20”, “tell your dirtiest sex story” and others. Multiple “Risky Venture” cards may be duplicates, for example, they may include the same “Risky Venture” instruction.

3. Move up 2 spaces (206) - When a game piece of a player lands on this block, then, the game piece is moved two spaces/blocks in forward direction (towards the finishing line).

4. Move down 2 spaces (208) - When a game piece of a player lands on this block, then, the game piece is moved two spaces/blocks in reverse direction (towards the starting block).

5. Move to next “Risky Venture” (210) - When a game piece of a player lands on this block, then, the game piece is moved to next “Risky Venture” block, thereby allowing the player to choose drinking beverage or use “Risky Venture” card.

6. Another player (212) - When a game piece of a player lands on this block, then the player can give a drinking instruction or a dare to another player.

7. Shot-tales (214) - When a game piece of a player lands on this block, then the player tells an interesting story related to an alcoholic beverage incident or experience.

8. Most sober player (216) - When a game piece of the present player lands on this block, then the present player needs to identify another player as the most sober player. Also, the designated most sober player may be given a prize.

9. Take a shot (218) - When a game piece of a player lands on this block, then the player needs to take a shot of an alcoholic beverage.

10. Drink neat (220) - When a game piece of a player lands on this block, then the player needs to fill the drinking cup and drink the complete beverage.

11. Do a bottoms-up (222) - When a game piece of a player lands on this block, then the player needs to drink the beverage in their drinking cup in one go or ‘chug the contents’ and then refills their cup.

12. Move to next safe space (224) - When a game piece of a player lands on this block, then, the game piece is moved to the next safe space block.

13. Dance to a song (226) - When a game piece of a player lands on this block, then, the player needs to dance to a song.

FIG. 3 illustrates a perspective view showing exemplary “Risky Venture” cards that come as a component of the game apparatus 100 of the present invention in accordance with the disclosed architecture. The “Risky Venture” cards of the present invention are used when a player lands on a “Risky Venture” block and that allows players to substitute drinking with a daring task written on the “Risky Venture” cards. Each “Risky Venture” card can be circular, or coin shaped, however, any other geometrical shape may also be preferred. The “Risky Venture” cards are preferably laminated paper cards, arranged in decks of cards, as is known in the art. Alternately, the “Risky Venture” cards may be plastic tokens.

Preferably, about a hundred “Risky Venture” cards are disclosed in the disclosure, however, the number of “Risky Venture” cards can range from about 50 cards to about 120 cards. Further, in one potential embodiment, multiple “Risky Venture” cards can have duplicate daring tasks, but alternatively, each “Risky Venture” card may have a unique daring task.

In some examples, the “Risky Venture” cards may include any of the following phrases, parts of the following phrases, or variations of the following phrases. Also, it should be appreciated that any additional phrase or part of a phrase can be added to any of the “Risky Venture” cards to increase fun and entertainment of the game.

1. Tell your dirtiest sex story (302) - When the “Risky Venture” card selected by a player has “Tell your dirtiest sex story”, then the player has to tell the most shocking dirtiest sex story.

2. Kiss the hottest player (304) - When the “Risky Venture” card selected by a player has “Kiss the hottest player”, then the player may say no to drinking and may kiss the hottest player as per understanding of the player.

3. Give each player a designated amount of money (i.e., $1, $2, $5, $10, $20, et. al.) (306) -When the “Risky Venture” card selected by a player has “Give each player money”, then the player may give the designated amount of money, or an agreed to amount of money, to each of the other players.

4. Do ten pushups (308) - When the “Risky Venture” card selected by a player has “Do ten pushups”, then the player needs to do at least ten pushups, or an agreed to number of pushups.

5. Tell the number of individuals you have kissed (310) - When the “Risky Venture” card selected by a player has “Tell the number of individuals you have kissed”, then the player needs to tell the count of individuals the player has kissed recently or in their entire life.

6. Tell your crush name (312) - When the “Risky Venture” card selected by a player has “Tell your crush name”, then the player needs to identify their crush name.

7. Keep an ice cube in your mouth until it melts (314) - When the “Risky Venture” card selected by a player has “Keep an ice cube in your mouth until it melts”, then the player needs to keep an ice cube in their mouth until the ice cube melts.

8. Make a dance video and upload (316) - When the “Risky Venture” card selected by a player has “Make a dance video and upload”, then the player needs to keep a make a dance video and upload on a social media platform.

As mentioned hereinabove, the game is played between multiple players. At the start of the game, each player is assigned, or selects, a customized playing piece. The customized playing piece can be selected based on the preferred beverage of the player. To start the game, the playing pieces of the players are placed on the starting block of the board game 102. Any method may be used to determine which player plays first. During play, a player rolls a pair of dice, such that the dice display a pair of numbers. The player then moves their playing piece along the blocks. For example, the player may roll a 6 on the first die and a 2 on the second die and may then move their playing piece forward by the sum of the dice (i.e., 6+2 = 8 blocks). As stated earlier, based on the phrase written on the ‘moved to’ or ‘landed on’ block, an appropriate action is taken by the player. When the player lands on the “Risky Venture” block, the player may optionally then take one or more actions based on the daring task written on the selected “Risky Venture” card.

The game continues as the players keep moving their respective playing pieces along the blocks. A winner is determined when one player reaches the finishing line first and wins the game by having traversed all the blocks.

Optionally, in accordance with one set of game rules, the winner of the game is entitled to assign a task to one or more losers of the game. For example, the winner of the game may be entitled to give a dare to other players; or alternatively, other players may buy a drink for the winner of the game or may pay a designated amount of money to the winner of the game.

FIG. 4 illustrates a perspective view showing a plurality of players playing the drinking board game of the present invention in accordance with the disclosed architecture. As shown, four players 402,404,406,408 are playing the game with the board game 102 positioned on the table 410. Each player can have their own custom game piece for playing the game and moving along the board game path.

Certain terms are used throughout the following description and claims to refer to particular features or components. As one skilled in the art will appreciate, different persons may refer to the same feature or component by different names. This document does not intend to distinguish between components or features that differ in name but not structure or function. As used herein “board game apparatus”, “drinking game apparatus”, and “drinking board game apparatus” are interchangeable and refer to the drinking board game apparatus 100 of the present invention.

Notwithstanding the forgoing, the drinking board game apparatus 100 of the present invention can be of any suitable size and configuration as is known in the art without affecting the overall concept of the invention, provided that it accomplishes the above-stated objectives. One of ordinary skill in the art will appreciate that the drinking board game apparatus 100 as shown in the FIGS. are for illustrative purposes only, and that many other sizes and shapes of the drinking board game apparatus 100 are well within the scope of the present disclosure. Although the dimensions of the drinking board game apparatus 100 are important design parameters for user convenience, the drinking board game apparatus 100 may be of any size that ensures optimal performance during use and/or that suits the user’s needs and/or preferences.

Various modifications and additions can be made to the exemplary embodiments discussed without departing from the scope of the present invention. While the embodiments described above refer to particular features, the scope of this invention also includes embodiments having different combinations of features and embodiments that do not include all of the described features. Accordingly, the scope of the present invention is intended to embrace all such alternatives, modifications, and variations as fall within the scope of the claims, together with all equivalents thereof.

What has been described above includes examples of the claimed subject matter. It is, of course, not possible to describe every conceivable combination of components or methodologies for purposes of describing the claimed subject matter, but one of ordinary skill in the art may recognize that many further combinations and permutations of the claimed subject matter are possible. Accordingly, the claimed subject matter is intended to embrace all such alterations, modifications and variations that fall within the spirit and scope of the appended claims. Furthermore, to the extent that the term “includes” is used in either the detailed description or the claims, such term is intended to be inclusive in a manner similar to the term “comprising” as “comprising” is interpreted when employed as a transitional word in a claim. 

What is claimed is:
 1. A drinking board game comprising: a board game frame; a pair of dice; a deck of risky venture cards; and a plurality of game pieces; wherein said board game frame includes a playing surface having a plurality of blocks positioned adjacent to each other to form a continuous path for moving said plurality of game pieces therealong; wherein a select one of the plurality of game pieces is moved a number of blocks corresponding to a sum of said pair of dice when rolled by a player; wherein each one of said plurality of blocks includes an instruction selected from a group consisting of: a safe space, a risky venture, a move up of two spaces, a move down of two spaces, a move to next risky venture, a dare to another player, a shot-tales, a most sober player, a take a shot, a drink neat, a do a bottoms-up, a move to next safe space, and a dance to a song; and further wherein said risky venture instruction is a choice between drinking a beverage or selection of a risky venture card from said deck of risky venture cards.
 2. The drinking board game of claim 1, wherein said continuous path is in the form of a maze.
 3. The drinking board game of claim 1, wherein said beverage is an alcoholic beverage.
 4. The drinking board game of claim 1, wherein said beverage is a non-alcoholic beverage.
 5. The drinking board game of claim 1, wherein said plurality of game pieces are replica drinking cups selected from a group consisting of a liquor glass, a wine glass, a martini glass, a champagne glass and a beer glass.
 6. The drinking board game of claim 1, wherein each said risky venture card includes another instruction selected from a group consisting of: a tell your dirtiest sex story, a kiss the hottest player, a give each player money, a do ten pushups, a tell the number of individuals you have kissed, a tell your crush name, a keep an ice cube in your mouth until it melts, and a make a dance video and upload.
 7. A drinking board game comprising: a board game frame; a pair of dice; a deck of risky venture cards; and a plurality of game pieces; wherein said board game frame includes a playing surface having a plurality of blocks positioned adjacent to each other to form a continuous path for moving said plurality of game pieces therealong; wherein a select one of said plurality of game pieces is moved a number of blocks corresponding to a sum of said pair of dice when rolled by a player; wherein each one of said plurality of blocks includes an instruction selected from a group consisting of: a safe space, a risky venture, a move up of two spaces, a move down of two spaces, a move to next risky venture, a dare to another player, a shot-tales, a most sober player, a take a shot, a drink neat, a do a bottoms-up, a move to next safe space, and a dance to a song; wherein said risky venture instruction is a choice between drinking an alcoholic beverage or selection of a risky venture card from said deck of risky venture cards; and further wherein said plurality of game pieces are replica drinking cups selected from a group consisting of: a liquor glass, a wine glass, a martini glass, a champagne glass, and a beer glass.
 8. The drinking board game of claim 7, wherein said continuous path is in the form of a maze.
 9. The drinking board game of claim 7, wherein each said risky venture card includes another instruction selected from a group consisting of: a tell your dirtiest sex story, a kiss the hottest player, a give each player money, a do ten pushups, a tell the number of individuals you have kissed, a tell your crush name, a keep an ice cube in your mouth until it melts, and a make a dance video and upload.
 10. A method of playing a drinking board game comprising the steps of: providing a board game frame, a pair of dice, a deck of risky venture cards, and a plurality of game pieces, wherein said board game frame includes a playing surface having a plurality of blocks positioned adjacent to each other to form a continuous path for moving said plurality of game pieces therealong; selecting one of the plurality of game pieces by each player; starting each of said game piece at a starting block; rolling said pair of dice in turn by said each player; moving said game piece a number of blocks and stopping at a block corresponding to a sum of said pair of dice when rolled by said each player; and following an instruction displayed by said block, wherein each one of said plurality of blocks includes said instruction selected from a group consisting of: a safe space, a risky venture, a move up of designated spaces, a move down of designated spaces, a move to next risky venture, a dare to another player, a shot-tales, a most sober player, a take a shot, a drink neat, a do a bottoms-up, a move to next safe space, and a dance to a song.
 11. The method of claim 10 further comprising a step of choosing between drinking a beverage or selecting of a risky venture card from said deck of risky venture cards upon landing on one of said risky venture blocks.
 12. The method of claim 11, wherein said continuous path is in the form of a maze.
 13. The method of claim 11, wherein said beverage is an alcoholic beverage.
 14. The method of claim 11, wherein said beverage is a non-alcoholic beverage.
 15. The method of claim 11, wherein said plurality of game pieces are replica drinking cups selected from a group consisting of a liquor glass, a wine glass, a martini glass, a champagne glass, and a beer glass.
 16. The method of claim 11, wherein each said risky venture card includes another instruction selected from a group consisting of: a tell your dirtiest sex story, a kiss the hottest player, a give each player a designated amount of money, a do ten Pushups, a tell the number of individuals you have kissed, a tell your crush name, a keep an ice cube in your mouth until it melts and a make a dance video and upload.
 17. The method of claim 16 further comprising a step of reaching a finishing line by a first player, wherein said first player to reach said finishing line wins the drinking board game.
 18. The method of claim 17 further comprising a step of assigning a task to one or more of said players by said first player.
 19. The method of claim 17 further comprising a step of paying a designated amount of money to said first player by one or more of said players.
 20. The method of claim 17 further comprising a step of buying a drink for said first player by one or more of said players. 